In Mixed Reality, people—not devices—are at the center of everything we do. Our tech moves beyond screens and pixels, creating a new reality aimed at bringing us closer together—whether that’s scientists “meeting” on the surface of a virtual Mars or some yet undreamt-of possibility. To get there, we’re incorporating diverse groundbreaking technologies, from the revolutionary Holographic Processing Unit to computer vision, machine learning, human-computer interaction, and more. We’re a growing team of talented engineers and artists putting technology on a human path across multiple devices, including Microsoft HoloLens, the Internet of Things, phones, tablets, desktops, Xbox and wiring it up with cloud. We believe there must be a better way. If you do too, we need you!
You are drawn to working on the latest and most innovative products in the world. You seek projects that will transform how people interact with technology. You have a drive to grow your skillset by finding unique challenges that have yet to be solved. We are looking for a strong Software Engineer and a lead to help us build backend services in an exciting new project powering holographic and many other experiences.
Responsibilities
You will work on the delivery of high-quality code components that will power the services, servers, distributed systems, networking and backend architecture for our products.
You will partner with industry-leading Engineers, Artists, Producers and Designers
You will work with state-of-the art next generation hardware, sensors and software.
You will incorporate the latest AI, Machine Learning and Computer vision capabilities into the design of our products
Qualifications
Minimum of 10 years of industry experience in Software Engineering
C#/C++ coding background, debugging ability across technology stacks
Minimum of 10 years’ experience shipping highly scalable services, networked applications, or distributed systems, Linux fundamentals.
Working with the latest cloud and distributed services technologies (Azure, Kubernetes, etc)
Experience working in mapping, terrain or geo-spatial technology.
This position requires access to export-controlled commodities, technical data, technology, software, and services governed by the International Traffic in Arms Regulations (ITAR). Due to contractual limitations and ITAR obligations associated with this role, U.S. citizenship, U.S. legal permanent resident status, or protected person status under 8 U.S.C. § 1324b(a)(3) is required.
There are plenty of other skills that aren’t required, but you’ll find useful in this role. Let us know if you have experience with:
Networking and backend services architecture for games
Augmented or Virtual Reality
Unity, Unreal or related game engines
Working with the US Military or other government contract
Ability to meet Microsoft, customer and/or government security screening requirements are required for this role. These requirements include, but are not limited to the following specialized security screenings: Microsoft Cloud Background Check: This position will be required to pass the Microsoft Cloud Background Check upon hire/transfer and every two years thereafter.
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Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances. We also consider qualified applicants regardless of criminal histories, consistent with legal requirements. If you need assistance and/or a reasonable accommodation due to a disability during the application or the recruiting process, please send a request via the Accommodation request form at https://careers.microsoft.com/us/en/accommodationrequest .
Benefits/perks listed below may vary depending on the nature of your employment with Microsoft and the country where you work.